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Space Trader for WatchOS
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Unity Netcode for Gameobjects - Parenting picked-up objects
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Abstract classes from a gamedevelopers perspective
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Implementing Interfaces (C#) in Game Development
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Unity Netcode for Gameobjects - Parenting picked-up objects
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Abstract classes from a gamedevelopers perspective
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Santas Balloon Ride is Back!
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Sep 16, 2024
Adapting Conway’s Game of Life on watchOS Using SwiftUI and SpriteKit
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Sep 16, 2024
Space Trader for WatchOS
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Apr 15, 2024
Zoom using multiple cinemachine cameras
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Mar 15, 2024
Grave Tender - State of the game
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NEW
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Feb 15, 2024
TMPpro and Unicode emoji
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Dec 23, 2023
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NEW
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Dec 20, 2023
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Dec 09, 2023
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Dec 04, 2023
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NEW
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Nov 14, 2023
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Oct 31, 2023
Abstract classes from a gamedevelopers perspective
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NEW
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Oct 26, 2023
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Oct 15, 2022
Isometric games and Unity
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gravetender
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Oct 15, 2022
Isometric games and Unity
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ngo
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Nov 14, 2023
Unity Netcode for Gameobjects - Parenting picked-up objects
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swift
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Sep 16, 2024
Adapting Conway’s Game of Life on watchOS Using SwiftUI and SpriteKit
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Sep 16, 2024
Space Trader for WatchOS
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NEW
unity
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Oct 25, 2024
Halloween 24 dev progress and playtesting
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NEW
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Apr 15, 2024
Zoom using multiple cinemachine cameras
TOP
NEW
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Mar 15, 2024
Grave Tender - State of the game
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NEW
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Feb 15, 2024
TMPpro and Unicode emoji
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NEW
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Oct 15, 2022
Isometric games and Unity
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watchos
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Sep 16, 2024
Adapting Conway’s Game of Life on watchOS Using SwiftUI and SpriteKit
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NEW
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Sep 16, 2024
Space Trader for WatchOS
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