Apple
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Sep 16, 2024
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C Sharp
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Cinemachine
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Coding
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Oct 31, 2023
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Oct 26, 2023
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Game Dev
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Oct 25, 2024
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Sep 16, 2024
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Sep 16, 2024
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Apr 15, 2024
Zoom using multiple cinemachine cameras
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Mar 15, 2024
Grave Tender - State of the game
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Feb 15, 2024
TMPpro and Unicode emoji
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Nov 14, 2023
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Oct 31, 2023
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Oct 26, 2023
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Oct 15, 2022
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GameDev
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Dec 09, 2023
Optimizing rendering for OpenXR devices in Unity
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Games
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Nov 11, 2024
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Dec 23, 2023
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Dec 20, 2023
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Dec 04, 2023
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Jun 23, 2023
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Jun 20, 2023
Ballooning over a sphereoid
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Grave Tender
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Oct 25, 2024
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Mar 15, 2024
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Oct 15, 2022
Isometric games and Unity
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Hot-Air Balloon Parcel Service
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Jun 23, 2023
Balloon captains journal
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Jun 20, 2023
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OpenXR
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Dec 09, 2023
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Santas Balloon Ride
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Nov 11, 2024
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Dec 23, 2023
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Dec 20, 2023
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Dec 04, 2023
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Santas Balloon VR
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Nov 11, 2024
Santas Balloon Ride is Back!
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Swift
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Sep 16, 2024
Adapting Conway’s Game of Life on watchOS Using SwiftUI and SpriteKit
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NEW
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Sep 16, 2024
Space Trader for WatchOS
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Unity
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Oct 25, 2024
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NEW
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Apr 15, 2024
Zoom using multiple cinemachine cameras
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NEW
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Mar 15, 2024
Grave Tender - State of the game
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NEW
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Feb 15, 2024
TMPpro and Unicode emoji
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NEW
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Oct 15, 2022
Isometric games and Unity
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NEW
VR
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Feb 15, 2024
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WatchOS
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Sep 16, 2024
Adapting Conway’s Game of Life on watchOS Using SwiftUI and SpriteKit
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NEW
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Sep 16, 2024
Space Trader for WatchOS
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